Your location goal is indicated on the map, but how you get there is down to you.Īs per the tabletop game that shares the Space Hulk name, and from which Deathwing takes its inspiration, the ceaselessly energetic Genestealers (a predatory alien species) pursue you without pause. Pathways bleed into each other to create circuit board-like channels of parallel and intersecting right angles, while rooms have multiple entry and exit points to defend or exploit. The layout of the Space Hulk (read: dilapidated star ship) highlights just how dungeon-like the level design goals are, particularly the overhead map I'm shown during the Gamescom 2016 demo. The basic setup is that your four-player squad, consisting of either human players or AI, battle through enormous space stations made up of various rooms, corridors, and doors that can be blocked off or opened up. Space Hulk: Deathwing got a deeper showing at Gamescom 2016.ĬOLOGNE, Germany-Both developer Streum On Studio and publisher Focus Home Interactive seem unwilling to define it as such, but Space Hulk: Deathwing is essentially an old-school dungeon crawler masquerading as a first-person shooter.
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